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Book Jon Moxley’s AEW World Championship Reign: Part 2 - American Venom

Last time we were here we saw Jon Moxley make his fourth AEW World Championship successful defence. He had overcome Death Triangle, and May even have planted the seeds for their eventual dissolving. Him and Pac went to war for 30+ minutes at All Out, and that came after over a month of fighting. They had wrestled in tag matches twice already in the build up, with Moxley getting pinned for the first time all year twice in that time.
He had successful defences against Kenny Omega, Brian Cage and Darby Allin up until this point. Omega and Moxley had their first authorised match in the main event of Double or Nothing for the gold. Moxley won after a hellacious war, but on that same night - new arriver to the company, Brian Cage, won the Casino Ladder Match in his debut to become #1 Contender.
They would fight in Wembley Arena, England at Fyter Fest, where Moxley won in a Machine’s Rules Match. Not before The Man Called Sting showed up. Mox and Sting made friends, and head into Fight for the Fallen facing against a man who found himself first on the rankings, Darby Allin.
Allin and Moxley faced in a No DQ match, and despite the weapons and blood - what hurt Jon most was he felt like he was fighting himself from 10 years ago. Out of respect he offered friendship and to team together. They did, where they faced Death Triangle. Pac and Moxley entered feud, where Brian Cage and new pal Ricky Starks entered the fray, along with The Rhodes Brothers. This led to a 10-men Tag Team Match on Dynamite, which marked Sting’s final ever match. That ended with Fénix pinning Jon Moxley, earning himself a title match. Mox then would defeat Pac, where we ended off. This leads us into...
Book Jon Moxley’s AEW World Championship Reign - Part 2: American Venom
All Out is finished - Jon Moxley defeated Pac in the main event to retain his AEW World Championship. But that’s not the saga of Jon Moxley and Death Triangle over and done with yet. Fénix pinned Jon Moxley a couple weeks ago and is owed a match for Moxley’s title. The Dynamite after All Out, a banged up Jon Moxley comes out and says that him and Death Triangle’s war isn’t over yet. When Fénix walks out from the ramp on his own, Jon tells him to see him next week. FÉNIX HITS MOXLEY WITH A TOPE CON HILO THOUGH BEFORE HE LEAVES!! FÉNIX THROWS HIM OVER THE GUARDRAIL TO THE FLOOR!! He stands tall and walks off in victory, flapping his fingers up and down to the fans for their reaction to be louder.
By next week Moxley now has a hurt arm since he landed on the concrete with it. Him and Fénix have a meeting authorised by Kurt Angle! It’s the same set up as Jericho and OC’s debate authorised by Eric Bischoff, it has Kurt on the stage as his desk with Fénix and Jon at their own stands either side of him. Fénix has a translator with him. He compliments both men on their work before hand, and lets the challenger speak first. Having Fénix speak in his raw Spanish voice will make him seem the most emotional, rather than have his eyes be lost trying to think of how to say what he wants in English. The translator tells Kurt that Fénix says Moxley may have defeated the rest of Death Triangle, but he hasn’t beat him. As far the records go, Fénix is 1-0 against Jon. Angle and the translator could probably have a funny moment, since Kurt is just a funny guy.
Moxley rebounds with a retort, saying it’s hard to take Fénix seriously wearing his little superman mask and having his nerdy translator speak for him. He laughs at the translator and jokes he should face him instead. “Some real competition” Mox laughs. The translator mumbles what Moxley said to Fénix. He asks if he can jump Jon right now. The translator asks Angle, who tells him “well he already knows what’s coming”. Midway through that sentence though, FÉNIX RUNS ACROSS AND HITS MOXLEY WITH A FRONT DROPKICK!! JON GOES FLYING OFF THE STAGE!! Pac and Pentagon come out then and laugh with Fénix. They all hold up a Cero Miedo taunt, with Angle in the background doing one upside-down.
Fénix and Moxley’s clash is set up for the AEW Dynamite Anniversary Show: Chris Jericho’s 30th Anniversary of Wrestling. This means they have 3 weeks until their clash. Moxley would come out again, looking for a non-title match with Fénix this instant. Fénix would come out, slowly walking towards Jon. Jon would retreat as soon as Fénix steps through the ropes. He looks confused at why Mox left straight after calling him out. Mox then says “…now.” AND OUT COMES WILL HOBBS!! Fénix turns around into a SPINEBUSTER!! Jon then rolls back in and says “now we’re even. Next week I want you at your edgelord brother to take on me and my new pal Will.”
And that much happens, as The Lucha Bros take on Jon Moxley and Will Hobbs on the September 30th edition of Dynamite. Hobbs gets a lot of time to shine, showing off his athleticism. The highlight of the match being him doing an ASAI MOONSAULT TO THE OUTSIDE!! The ending spot sees The Lucha Bros win after pinning Will Hobbs with a Fear FactoDiving Foot Stomp combo. This means Fénix is now 2-0 against Jon. The go home week sees Jon do one of his usual promos outside under of the hot Nevada sun in front of a graffiti covered wall. He says this will end the months of torment him and Death Triangle have put each other through.
AEW Dynamite Anniversary Show:
Jon Moxley (c) vs. Fénix - AEW World Championship
One year ago Dynamite made its inception, the launch of a brand new promotion’s first TV Show was happening live on TNT. On that episode in the main event we witnessed Jon Moxley interrupting the match to attack Kenny Omega, and hit him with a Paradigm Shift through a glass coffee table. The week following we witnessed Fénix make his Dynamite debut in the First Round of the AEW World Tag Team Championships tournament, where him and his brother Penta took on Marko Stunt and Jungle Boy of the Jurassic Express. One year later.
During Jon Moxley’s entrance, he bumps into a wild Hiroshi Tanahashi. Tanahashi is here to celebrate with Jericho for his 30th Anniversary of Wrestling. Tanahashi bows to him and Moxley pats him on the back, before continuing on his march. He hops the guardrail and as if the match could start any other way - FÉNIX WITH A TOPE CON HILO STRAIGHT OFF THE BAT!! The bell rings and the match has started with a bang. Fénix hits him with an elbow before throwing him to the ring post. He looks down at the AEW World Championship and holds it up to the crowd, proclaiming it to be his. HE THEN TURNS AROUND TOA KNEE TO THE GUT FROM MOX!! He throws him into the ring and now we begin.
Moxley hammers elbows to Fénix, but then when he rebounds off the ropes for a Lariat - FÉNIX WITH A HURRICANERANA OUT OF NOWHERE!! Fénix with an Overhead Chop to Jon! He then runs the ropes for a Head Scissors, but Moxley rolls through with it. He slides to the outside. Then Fénix runs up for a Baseball Slide - BUT MOX CATCHES HIM AND THROWS THE CHALLENGER INTO THE GUARDRAIL!! MOXLEY STARTS TO SHOULDER BARGE FÉNIX AGAINST THE STEEL!! Jon then takes his title back up from the floor and hands it to Justin Roberts. He says a few words to him, but from behind is FÉNIX RUNNING UP FROM BEHIND WITH A FRONT DROPKICK!! HE THROWS MOX BACK IN AND HITS THE LA GARRA DE FÉNIX!!! 1..............2.............KICK OUT BY MOX!!!
Just a few minutes have gone by and we’ve already seen all of this. This is the definition of balls to the walls wrestling. Fénix gets up and looks at Moxley, angry he didn’t put him down straight away. Fénix gets up to his feet and lifts Mox up with him. Jon with a quick elbow to the head and follows with a MONEY CLIP!! FÉNIX ESCAPES!! Fénix arm drags Mox to the corner and hits him with his TIGHTROPE KICK!! Jon falls and Fénix scales the ropes again. He’s crotched by Jon however! SUPLERPLEX FROM MOXLEY!!! 1.......2........KICK OUT BY FÉNIX!!! FÉNIX GETS UP AND HITS A SUPERKICK!! HE GOES FOR A HANDSPRING CUTTER! MOXLEY CATCHES AND GOES TO THROW HIM OUT THE RING!! FÉNIX LANDS ON THE ROPES, JUMPS ON THEM A FEW TIMES - SPRINGBOARD TORNILLO!!
Once they’re back up they stand on opposite corners as the crowd applaud their performance. FÉNIX THEN SPRINTS WITH A SPRINGBOARD KICK IN THE CORNER!! He goes for a Snapmare but Moxley picks him up into a MOXICITY!!! JON WITH A DIVING ELBOW DROP!! 1.............2.........FÉNIX GETS THE ROPES!! FÉNIX WITH A CORKSCREW ROUNDHOUSE KICK!! He slides out to the apron. HE DIVES FOR A SPRINGBOARD DRAGONRANA!!! MOXLEY CATCHES AND HITS THE MONEY CLIP!! 1.............2............KICK OUT!! MOXLEY GOES FOR A PARADIGM SHIFT!! FÉNIX ESCAPES AND HITS THE SPANISH FLY!! He throws Moxley into the ropes. FÉNIX THEN WITH A SPRINGBOARD MISSILE DROPKICK FROM ONE SIDE OF THE RING TO THE OTHER!! Moxley is knocked out the ring. FÉNIX THEN WITH A SOMMERSAULT TOPE SUICIDA!!
They’re now both laying on the outside. Fénix overshot the mark and now is in some front row sitters laps. He goes to jump off the guardrail but Moxley catches him! He places him on the apron. Jon gets up with him and hits a kick to the head! JON THEN LIFTS FÉNIX UP FOR A GOTCH-STYLE PILEDRIVER - ON THE APRON!! MOXLEY ROLLS HIM IN, AND GOES FOR AN ELBOW DROP!! FÉNIX LIFTS HIM OFF THE THE TOP ROPES AND TRIES THE BLACK FIRE DRIVER!! HE SPINS MOX AROUND, WHO FLIES OUT OF IT!! DISCUS LARIAT! FOLLOWED BY THE MOTHER OF ALL PARADIGM SHIFTS!!!!! 1..............2...........3!!!! MOXLEY RETAINS AFTER A WAR WITH THE MAN OF A THOUSAND LIVES!!!
Jon Moxley defeats Fénix (14:56)
After the match Moxley limps out the ring and back up the stage, his title slung over his shoulder. Meanwhile Fénix lays in the centre of the ring, gassed out of his mind from what just happened. His brother, Pentagon Jr. walks out to comfort his brother. A man in pain, and feeling grief. Pentagon lifts Fénix up, and looks past the mask to see who he knows more than anyone in the world. He offers a Cero Miedo, and Fénix lifts up his arm to do the same. Then when they throw their hands down into the taunt - PENTAGON GRABS FÉNIX AND ARM DRAGS HIM TO THE MAT!! He know kneels above, still holding the arm. He then slowly reclines it...AND SNAPS THE ARM OF HIS OWN BROTHER!! Pentagon looks at Fénix, the same blood as his, writhing in pain at the hands of him. He then grabs Fénix by the jaw and makes him look at him, barely conscious. “Cero...Miedo...”
Next week opens with a recap of the events that transpired last week. We see the high spots of Fénix and Jon Moxley’s war over the title, and then to Pentagon Jr’s attack of him. This then cuts to a promo package for that man, Pentagon Jr. To the backing of Marilyn Manson’s “The Nobodies”, we see the man who Pentagon truly is. He then explains why he did what he did. He explains he doesn’t feel empathy for what he did, he thinks he was perfectly justified. He explains how it benefits him. Later on in the show, Fénix and his translator come out. The translator explains that Fénix has seen the video himself. In the man of a thousand lives words, “those are the emotions of a psychopath. 30 years, and I don’t even know who you truly were.”
Pac comes out to Fénix and tells him: “Death Triangle is dead.” He then explains how he himself is furious at Pentagon, because he still considers Fénix his amigo. Moxley then comes out and says he thinks they both deserve rematches for the AEW World Championship, as they’re both still Number 1 and 2 on the rankings. But he then says that next week on the special episode of Dynamite: “SuperBrawl”, he will allow Pentagon to get what he wants. Because he saw the seeds being planted for this moment back when they faced. So next week if Pentagon can defeat Fénix, it will be a Four-way match between all of them at Full Gear. He then gets a text from Tony Khan confirming it. Pac then tells Fénix “you can trust me.” Fénix shakes his head though. He can no longer trust anyone. HE ITS PAC WITH A BLACK FIRE DRIVER!!
Next week is SuperBrawl and Fénix and Pentagon have pretty much the same match they had in real life, which at the time of writing was last weeks Dynamite. Pentagon wins by targeting Fénix’s arm throughout. Then on the go home show at the beginning of November, all four of them have a contract signing. They all sit at chairs in the four respective corners of the ring. They’re all wrapped in chains so no one attacks anyone. They will only be unchained when they go to sign the contract. Fénix is wearing a sling for his injured arm. Pentagon says nothing throughout despite being the centre of criticism. When he steps up he signs it and walks straight back, despite having security guards watching him like a hawk. The rest all sigh it, but the main part of it is everyone throwing barbs at each other from each corner of the ring. Pentagon is then demanded he speaks. He waits a moment, before saying “larga vida al rey.” Excalibur says that means “long live the king.” They’re on all escorted off ahead of the bout.
Full Gear 2020:
Jon Moxley (c) vs. Fénix vs. Pac vs. Pentagon Jr. - AEW World Championship
The final pay-per-view of the year is reaching its crescendo to close off the year. Every one of them have been main evented by Jon Moxley, everyone of them for the AEW World Championship. This is hyped as the first ever non one-on-one match in AEW main event history, featuring the four best the company have. Jon Moxley and Death Triangle’s war has gone on for 4 months at this point, since July. We’re now in November and it’s come to a close, with us coming full circle. Everyone of them back where they started - vying for the AEW World Championship. Fénix and Pentagon have never main evented a PPV before, with Pac being only in one. Moxley on the other hand has been involved in every single main event, excluding shows he wasn’t on (Fight for the Fallen and All Out 2019).
Moxley has been entering through the crowd since Dynamite Episode 4, when Pac blindsided him during an entrance. He couldn’t trust people after that, and started travelling his own path. Fénix enters out down through the crowds seats, being with the only people who’ve stuck by him. He climbs down the stairs, first out. The Bastard is now in a tweener role, garnering him a mixed reception. It’s Pentagon next, but he doesn’t come out. Instead Moxley is given the call it’s his turn. The fans all wonder why the champ isn’t out last. Then when Mox has arrived - Pentagon steps through the curtain, and it is nothing but boos. No ironic cheers, not even entrance music - his mere presence earning the ire of the fans.
Fénix starts off with a bang, HITTING PENTAGON WITH A SUPERKICK STRAIGHT AWAY!! HE HITS PENTAGON WITH THE BLACK FIRE DRIVER!!! Pentagon rolls out while Moxley looks out in shock. FÉNIX THEN JUMPS OVER MOXLEY WITH A SPRINGBOARD TORNILLO TO THE OUTSIDE!! That leaves it to Pac and Jon. These two faced off last at All Out in a hellacious bout, and here they are again. PAC jumps up with a Leg Lariat straight off the bat! MOX THEN REBOUNDS WITH A DISCUS LARIAT!! HE LIFTS HIM INTO A MOXICITY STRAIGHT AWAY!! HE LOCKS IN A BOW AND ARROW!! PAC ESCAPES INTO A BRUTALISER!! Mox breaks free, but is then hit by a German Suplex!! PAC THEN FLIES OUT TO THE LUCHA BROS WITH A BRITISH AIRWAYS!!!
Moxley rolls outside to join the hoard. He starts to stomp around all of them, but of course is overwhelmed by numbers. HE TURNS AROUND TO A RUNNING APRON KICK FROM PENTAGON!! Pentagon then drags him inside and licks his lips. This is a dream encounter and the fans cheer. They start booing though when Pentagon gets the first bit of offence with a chop. Moxley no sells it though and hits Pentagon with his own chop - Cheer. Pentagon chops - Boo, and so on. Eventually Pac and Fénix have had enough and both springboard into the ring, both hitting their respective rivals with STEREO SPRINGBOARD CROSSBODIES!! Now it’s these two. Pac tries to conform to Fénix but he’s having none of it. So Pac has to show him his real side.
SUPERKICK BY PAC, INTO A TIGER SUPLEX!! 1......2.....FÉNIX KICKS OUT AND ROLLS THROUGH INTO A LANZA TO THE BACK!! FÉNIX THEN HITS A 540 ROUNDHOUSE KICK!! He fires himself up for a Handspring. He does it, BUT PAC CATCHES HIM WITH A DROPKICK MID MOVE!! PAC THEN WITH A DRAGONRANA!! 1..........2......MOXLEY BREAKS IT UP!! Mox comes in and starts to unleash his brawling on two guys at once. Punch to Pac - punch to Fénix - back to Pac - then again to Fénix. He runs the ropes for a Rebound Lariat, BUT PENTAGON PULLS HIM OUT!! He holds it him in place for someone to dive at him. Fénix does so with a Cannonball Tope Suicida, but instead hits Pentagon! MOXLEY THEN SLIDES IN WITH A LOU THESZ PRESS TO PAC MID RUN-UP!!
Moxley lifts Pac up for a PARADIGM SHIFT ATTEMPT!!! BUT PAC GETS OUT AND HITS A TORNADO DDT!! HE ROLLS THROUGH INTO A BRUTALISER!!! MOXLEY LIFTS HIM OUT WITH A DEATH VALLEY DRIVER - BUT PAC LANDS ON HIS FEET AND HITS A HANDSPRING BACKFLIP INTO THE TORNADO DDT!! HE LOCKS IN THE BRUTALISER!! Moxley can’t lift out of it now, and it looks like the champ will fade. THAT’S UNTIL PENTAGON JR. COMES IN WTH A SUPERKICK PARTY!! Superkicks to Pac and Mox, and then one to his brother on the apron. HE HITS HIM WITH A SLINGBLADE ON THE APRON!! Penta then rolls Fénix back inside. He goes for the Fear Factor that ended it last time, BUT FÉNIX GETS OUT AND HITS A SPRINGBOARD SPIN KICK INTO THE CORNER!!
Fénix goes for a Snapmare but Pentagon rolls through and lands a Japanese Arm Drag! HE CONNECTS A LUNGBLOWER!! He gives Fénix and a Cero Miedo as the fans boo, AND RUNS UP FOR A SOCCER KICK TO THE LEG!! Pentagon lifts Fénix up for a PENTAGON DRIVER!!!! 1............2..........A MISSILE DROPKICK BY PAC BREAKS IT UP!! PAC THEN WITH AN ENZIGURI!! HE HEADS TO THE TOP FOR A BLACK ARROW!!! MOXLEY CROTCHES HIM!! PENTAGON THEN LIFTS HIM OFF WITH A GORILLA PRESS INTO A DOUBLE KNEE GUTBUSTER!! HE TURNS AROUND INTO A CHAIR SHOT BY JON MOXLEY!! 1................2..........BROKEN UP BY PAC!!! FÉNIX THEN FLIES INTO EVERYONE WITH A CORKSCREW SOMMERSAULT SENTON!!
It’s now a quadruple down as every man is taken out. They’ve all practically destroyed themselves by this point. Fénix is first up and throws Moxley out the ring. That leaves it to just the original three...Death Triangle now at war. Pentagon gets up and is shouted out by both men. He steps forward, and falls to his knees. He asks for Fénix to hit him. Fénix takes the offer and lifts him up for a Superkick - BUT PENTAGON CATCHES IT AND SPINS HIM OUT OF IT!! MEXICAN DESTROYER!! HE THEN GRABS PAC INTO THE SACRIFICE!! HE’S GOING TO BREAK HIS ARM!! PAC ROLLS OUT OF IT AND HITS PENTAGON WITH A SWITCHBLADE KICK!! PAC THEN HITS HIM WITH A KNEEDROP SHOOTING STAR PRESS!!!! 1.............2...........ITS BROKEN UP BY A LA GARRA DEL FÉNIX!!!!!
It’s Fénix and Pac now, and Pac is pleading for Fénix to not hurt him. Fénix shakes his head at Pac’s pleading, until he points at Pentagon Jr. Them and the crowd then get excited, and they get to work on the double team. FÉNIX HITS A BLACK FIRE DRIVER, WHICH PAC FOLLOWS UP WITH A BLACK ARROW!! They can’t decide who goes for the pin though. THIS THEN TURNS INTO A KICK FIGHT!! They trade Superkicks until JON MOXLEY SLIDES IN AND JOINS THE PARTY!! HE HITS A DOUBLE PARADIGM SHIFT!! HE THEN DIVES WITH A FLYING ELBOW DROP TO PAC!!! 1................2................3!!!!! MOXLEY RETAINS THE TITLE, HAVING GONE THROUGH WAR WITH THREE OTHER MEN. He stands up shakily, looking down at all the wreckage. He then pushes a guy who offers him some ice away as he walks through the crowd, AEW’s hero.
Jon Moxley defeats Fénix, Pac and Pentagon Jr. (35:13)
We’re out of Full Gear and now on the road to the biggest month of AEW’s calendar year - January. Not only do we start off with Homecoming on the first Dynamite of the month, we then get the Jericho Cruise and Bash at the Beach - all on the road to Revolution. Then for certain members of the roster they travel to New Japan Pro Wrestling - a place Jon Moxley spent a lot of time in last year. But this year, not so much. Moxley defended his IWGP United States Championship at Sakura Genesis against Will Ospreay - which he lost. Ospreay winning his first piece of heavyweight gold in NJPW. Afterwards Jon would say he will spend more time in America this year as he is AEW World Champion, and thus won’t compete in the G1 Climax.
Meanwhile Will is on fire. He enters the G1 Climax as part of Block B and fares well for himself. He has tough competition with the likes of Kota Ibushi, Tetsuya Naito, Minoru Suzuki, Kenta and Shingo Takagi - but he holds his own. He then goes on to defend his IWGP United States Championship at Wrestle Dynasty against fellow CHAOS stablemate in Tomohiro Ishii. He defeats him. Afterwards Ishii goes for a handshake, but Ospreay turns on him! The Great O’Kharn and Bea Priestley help beat down on Ishii. Okada then rushes out, but the gang escape in time. They then face off at Summer Struggle in Jingu, where Okada loses. Okada goes on to win the IWGP Heavyweight Championship off of EVIL however at King of Pro-Wrestling. On that same show however, Will loses his title to the first ever Japanese born man to hold the gold - Hiromu Takahashi.
Back to AEW, Jon Moxley has now had his sixth successful defence of the belt and is steadily approaching a year with the title. At Full Gear we witnessed Kenny Omega defeat Adam Page to win a #1 Contenders Tournament. This immediately sets up Moxley’s next challenger, Kenny Omega. Speaking of, what’s Kenny been up to since Double or Nothing? After losing their tag titles to FTR at All Out, they’d go their separate ways. Now both are alone, with The Elite having disbanded earlier in the year. Omega starts to act more heelish while Page earns more sympathy, his only companion now being the bottle. They come to blows at Full Gear and Omega officially turns heel on that night, attacking Adam with a barbed wire broom afterwards.
Next week on Dynamite is the return of The Cleaner. We saw the tease on the build to Double or Nothing, but he never fully capitalised. By dangling the carrot and then taking it away, you switch the fans from expecting something to hoping for it back - and when they get it back it’s an even bigger deal. He comes out with the shades and jacket; a new man - a more evil man. He comes out for an interview with Tony Schiavone, and when asked why he attacked Hangman - he answers in Japanese. He refuses to speak anything other than Japanese. This is the opposite effect of him only speaking English in promos while in NJPW. Jon Moxley comes out the week following to tell Kenny he doesn’t have a damn clue what he said last week, but all he knows is he’s going to beat him for the third time in a row at Revolution. Kenny then hits him with a V-Trigger to show who’s boss. Goodbye and Goodnight.
Jon the heads east to Japan in time for Power Struggle, where everything for Wrestle Kingdom 15 is set. The second ever Double Gold Dash between Kazuchika Okada (HW), Tetsuya Naito (IC), Kota Ibushi (G1) and Will Ospreay. Hiromu defends his IWGP United States Championship against an American in Juice Robinson, which he wins. Afterwards Jon Moxley makes his triumphant return to NJPW. He says that he’s not owed any match from Hiromu, but he wants that third US title reign. So he isn’t asking for anything - but just putting out the offer. If Hiromu gives him the match, he will put his AEW World Championship on the line too. Takahashi gives Jon a hug and accepts. He then does something weird, causing Moxley to leave with a eye roll and light smile.
Moxley then tries to scare Kenny when he comes back at the end of November with the barbed wire bat, but Kenny doesn’t budge. He has his own translator with him, to tell Moxley what he thinks. I think Kenny as a heel and a goofy translator character could be entertaining, since Omega has comedic chops and hopefully they can find a guy who does too. Firstly Kenny tells Jon that he’s above speaking the language of everyone in AEW because he’s on the next level above them. They are inferior to his new being. Kenny then says he has claimed every top title he possibly can - IWGP Heavyweight, KO-D Openweight from DDT and the PWG World titles. But that - what Moxley’s holding - has alluded him. He will take it.
Then it’s December, and we start Dynamite off with an angry Jon Moxley carrying out Michael Nakazawa to the ring. He has a barbed wire bat with him. He threatens to assault him unless Kenny speaks English to his face. Omega walks out to stop it...and then points the finger gun at Nakazawa. V-TRIGGER!! Did it for Mox. Kenny then leaves Jon with a broken man in the ring. After this, Kenny cuts a backstage promo with subtitles. He says Jon is what Pac said - he can’t wrestle. He can only do crazy hardcore spotfests, he can’t get down and technical. Meanwhile Kenny is the best in the world at that, and he knows if they fight in a clean match he WILL win. So he proposes that they fight in an Iron Man Match at Revolution. A DQ will result in a fall to the other wrestler, meaning if Jon gets extreme he will give Kenny a lead. The last Dynamite of 2020 sees Moxley bring Omega out to the ring to accept, and then attack him with the bat. Moxley then travels east for Wrestle Kingdom.
Wrestle Kingdom 15 Night Two:
Hiromu Takahashi (c) vs. Jon Moxley (c) - IWGP United States Championship and AEW World Championship
The second night of Wrestle Kingdom has arrived and it’s set to be a big one. The first night saw the beginning of the second ever Double Gold Dash - where we saw Tetsuya Naito defeat Will Ospreay to retain his Intercontinental Championship along with Kota Ibushi defeating Kazuchika Okada to win the IWGP Heavyweight Championship. Not only that but we also saw Jay White and Hiroshi Tanahashi in a grudge match as well as SANADA and EVIL do battle in a No Disqualification Match. Night two is now set to see Will Ospreay and Kazuchika Okada do battle as well as Okada and Ibushi fight once again for both belts. But before all that it’s the United States Championship match, and it all begins with The Death Rider
Coming out on his finest Harley Davidson, Jon Moxley drives out through the Tokyo Dome to ringside. The Young lions offer him help, but Mox hand selects his boy, Shota Umino, to help him out. The two pull it over the barricade and Moxley sits on it with the title slung over his shoulder, while Shooter does his best Shibata of arms folded and stone faced. “DEATHU RAIYDAH...JONAH MOXUREE!!!” Mox poses with the AEW World Championship. With that wacky entrance over we go to a man who can top “Wacky Dean” in every way you can do wacky possible, Hiromu Takahashi. He walks out with Daryl and Naoru, who hold the IWGP United States Championship between them. Jon sighs at this sight. Takahashi does his weird tongue taunt at all the people in the crowd, as there is no better greeting possible.
Once we’re underway Hiromu panders to the crowd for a minute or so, and then the lock up starts. A chinlock by Moxley is rolled out of and Hiromu rebounds with an arm drag into a school boy. Moxley kicks out and swings at Takahashi, who is already running off the ropes but is caught by a Big Boot! Jon then throws him into the corner and starts to unload punches. He then hits a big knee to the gut. A Snapmare and Soccer Kick follows. Jon is in control and applies a Nerve hold. Hiromu quickly sweeps out of it though and lands a Head Scissors Takedown! Hiromu puts his fingers in a v-shape and locks in between because he’s a weirdo. Commentary laugh at this but not so much at his HESITATION DROPKICK!! HOOKS THE LEG - JON KICKS OUT!! HIROMU THEN LEFTS HIM UP FOR A FALCON ARROW, BUT MOXLEY FLOATS OVER AND HITS A RELEASE SUPLEX!!
Moxley pulls himself up to stalk Takahashi in the corner, who stands up with him. He tries to get at Jon by raising his fist up towards his for a bump, and calling him “brother.” Moxley laughs it off and raises his hand, to the air, tue LIJ taunt. MOXLEY THEN HITS HIROMU WITH A SCOOP SLAM!! CURB STOMP FROM THE CORNER!! 1................2...........KICK OUT!! Jon pulls him up for a PARADIGM SHIFT - BUT HIROMU COUNTERS INTO THE DESTINO!!! 1.............2..........KICK OUT!! Both are down having done their partners moves - now learning they can’t follow any path but their own. They both recover on the outside after the kick outs from big moves. Takahashi is first back up and takes Jon back inside. He lands a Superkick to knock Moxley over the ropes, and then heads to the top ropes. HE DIVES OUTSIDE WITH A DIVING SENTON!! HE THROWS JON BACK INSIDE AND LOCKS IN A TRIANGLE CHOKE!!
He pulls and pulls on the hold, but then Jon reaches the ropes. Hiromu tries to Superkick him again BUT JON HITS HIM WITH A PENDELUM LARIAT!! HE TRIES FOR THE PARADIGM SHIFT AGAIN BUT TAKAHASHI FLOATS OVER INTO A CANADIAN DESTORYER!! MOXLEY ROLLS OUT AHD LOCKS IN A FUJIAWARA ARMBAR!! MOXLEY STOMPS ON THE HEAD FOR FURTHER DAMAGE!!! HIROMU IS FADING - UNTIL HE ROLLS OUT!! SUPERKICK FOLLOWED BY A DYNAMITE PLUNGER OVER THE ROPES TO THE APRON!! TAKAHASHI THEN FLIES OUT WITH A TOPE CON HILO!!!! Commentary are screaming for Hiromu to throw him inside and finish the job, but he’s too banged up from the fall. The ref’s 20 count begins, but by 15 they’re both back in.
Takahashi thinks for a cover, but considers it too late. He rethinks and goes for a Time Bomb, but Moxley gets out and HITS AN ELBOW TO THE BACK OF THE HEAD!! ONE HITTER BY JON!!!! 1.................2.............KICK OUT!! TAKAHASHI BREAKS OUT AND HITS THE JOHN WOO DROPKICK!! He rolls out and sets up one of NJPW’s famously hard wood tables. HE GOES FOR A SUNSET FLIP POWERBOMB TO MOXLEY!! BUT JON BLOCKS IT, AND HITS A PARADIGM SHIFT TO THE OUTSIDE THROUGH THE TABLE!! HE DRAGS HIROMU TAKAHASHI BACK INSIDE AND COVERS - 1...................2...............3!!!!! JON MOXLEY HAS WON THE IWGP UNITED STATES CHAMPIONSHIP FOR THE THIRD TIME IN HISTORY, AND HAS SUCCESSFULLY RETAINED HIS AEW WORLD CHAMPIONSHIP!! Afterwards he grabs a microphone and says “Naito, Ibushi - I don’t care which one of you, but whoever you are - I want to hold four titles.”
Jon Moxley defeats Hiromu Takahashi (20:11)
Jon says he’s heading back home in the press conference with two titles, and says that after 18 months under his tutelage - he’s letting Shooter spread his wings and go off as his own man. “I’ll see ya soon bud.” he tells him as he walks off through the door, both belts slung over his shoulders. Jon returns home to the States on the week after AEW Homecoming, and the week before the Jericho Cruise sets sail. He comes back and while passing him backstage, says to Kenny Omega: “くたばれ!” (In romaji: (kutabare!”) (means “go to hell!” Literally means "Drop dead!") A match is confirmed for the Jericho Cruise ship, where both guys will team together to run a gauntlet. The build for this is seen when Omega opens the show with a backstage promo (because this show needs promos where every third word isn’t cut off by reception).
He says that Jon may think he’s now the king of Japan, but he better no who he’s talking to. Former IWGP Heayvweight, Intercontinental, Junior Heavyweight, United States, Tag Team and NEVER Openweight Six-man Tag Team Champion. Jon can’t and never will top his Puroresu credentials. So he’s going to get to watch Omega to do what he did for 10 years and feel what it’s like to be the lesser, because he needs to be knocked off his perch now he’s passed over 300 days as champion. Jon comes out normally but Kenny has all the bells and whistles, as he enters to “Dragon Heart” from Seiken Tsukai No World Break. He’s led to the ring by a group of dancing ladies with brooms, as he basks in his own ego. They ultimately fall to FTR - the team who defeated Page and Omega at All Out, after a miscommunication.
Bash at the Beach and they have a match with FTR, this time for their AEW World Tag Team Championships. Cash slips out of a One Winged Angel and locks in a Fujiwara Armbar. Omega struggles in it but then he’s done for when Dax drops down with a Knee. Omega then instantly tap. Afterwards Jon goes ballistic on him for not making him a triple champion. “No wonder everyone you loved left you.” he says in an interview with Tony Schiavone next week. After that Kenny challenges Moxley saying that everyone he loved left him. Moxley then slowly brings out all his buddies. Darby Allin, Sting, Will Hobbs and Shota Umino. He then starts to call for Omega’s friends. “Riho? Nakazawa? Hangman? The Bucks? No one home it seems. But what hurts most is this: IBUSHI? dead silence” “Now all you got is your dumbass translator. Speaking of - attacks translator” Kenny walks off in defeat.
The go home show confirms a Hardcore Match between Kenny Omega and Michael Nakazawa. Nakazawa left Kenny as a friend after he turned to the dark side. This is a match driven by enough but told through DDT hardcore spots. I think I’m the only person on earth who enjoyed Nakazawa/Jebailey so I’d like this, also considering it contains Kenny Omega in it. Omega wins with a One Winged Angel onto a pile of loose arcade buttons. Afterwards he speaks in English for the first time all year. “Jon - what I do to you at Revolution will end your fairytale of a title run. I am not who you had your first successful defence against, you have seen god damn nothing.” This means we’ve reached our destination - Los Angeles, the city in which we will witness the Iron Man Match between Kenny Omega and Jon Moxley.
Revolution 2021:
Jon Moxley (c) vs. Kenny Omega - 30-minute Iron Man Match for the AEW World Championship
Revolution has seen a lot so far, and is already in the history books as one of AEW’s best ever PPVs. But you have to save the best for last, of course. The main event arrives, and it starts with something hardcore...BABYMETAL. Live on the stage are the most Kenny Omega band imaginable, signing a song about hardships and overcoming defeat via perseverance. Then a fan walks on stage and starts to jam out, and the bad stop and look at him weird. Lights go out...ITS KENNY OMEGA!! AS AKUMA’S RAGING DEMON!! His hair is dyed red and spiked up and he has the demon symbol painted on his back. They then resume the song as Omega walks down. Justin Roberts has really strapped up his boots for this one and he has to do not one but two dramatic ring introductions for this match.
Jon Moxley then doesn’t have a Harley Davidson like last time (some things are too good to be true), instead having to walk like a beta. Nevertheless he still has two titles with him, commentary pointing out his IWGP United States Championship - also mentioning the belts inaugural champion was Kenny Omega - but now Moxley has held it three times. He walks past his wife Renee Paquette in the crowd who wishes him good luck. Jon slithers into the ring and makes Omega watch as he raises up both titles. Excalibur says that Omega will be the third man in history to have held a major heavyweight championship in Mexico, Japan and the United States if he wins. Previous winners being Antonio Inoki (IWGP, WWF and UWA) and Vader (IWGP/AJPW, WCW and UWA). Also j the crowd for this match are Alex Jebailey who receives a boo at his arrival. The cameras then go to Renee who gets a pop.
The bell rings and the match has started. Kenny and Jon slowly advance, doing little circles around the centre. Then they pounce into a lock up. Kenny misses the chinlock and instead is on the receiving end of one. He tries to slide out but Jon snatches him back with an armhold. Omega kicks up to knock Jon off and get away. He dusts his hands and this time leapfrogs Moxley when he goes for him, and grabs him by the waist. He slams him back and gets a rest hold in. He applies a headlock and rolls back into a mini Crossface. Jon grabs the ropes and retreats to his corner. Eventually he gets bored of this and wants to fuck shit up, so when Omega runs at him he hits a kick to the midsection! Moxley then with an EXPLODER SUPLEX STRAIGHT AWAY!! He hits it and basks in the soaking applause of the fans.
Jon lifts Kenny up but he’s hit by a Enziguri!! HE FOLLOWS WITH THE YOU CAN’T ESCAPE! As soon as the Moonsault lands he covers, 1........2......KICK OUT!! Jon then connects an Arm Drag and follows with a Kitchen Sink! HE TRIES FOR AN EARLY PARADIGM SHIFT!! OMEGA FLOATS OVER AND LANDS A KOTARO KRUSHER!!! HE HITS ANOTHER ONE INTO THE CORNER!!! He flies over the ropes with the second and so starts to scale the turnbuckles to get back in. HE PULLS JON UP BY A GUTWRENCH!! He tugs and tugs but Moxley sandbags. He still gets him to the first rope. He’s looking for Dr. Wiley’s Powerbomb! MOXLEY THEN LIFTS HIM FOR A SUPERPLEX!! KENNY STAYS PUT!! MOXLEY THEN CATCHES HIM WITH AN AIR RAID CRASH!! HE FLIES!! 1.............2..........3!!!!!!!!!! Jon Moxley earns 1 point.
Omega is flustered by that sudden pinfall. Moxley is arrogant about getting a quick pin and turns around to showboat. HE’S THEN CAUGHT WITH A REVERSE FRANKENSTEINER BY OMEGA!! Kenny then slits his throat and points a finger gun at Moxley’s head, BEFORE LANDING A V-TRIGGER!! HE HITS THE AOI SHOUDOU!! HE THEN RUNS THE ROPES FOR ANOTHER V-TRIGGER BUT HES CAUGHT WITH A HEADBUTT!! MOXLEY THEN HITS A CUTTER!!! 1..KICK OUT!! OMEGA GETS UP AND HITS A MISSILE DROPKICK TO THE BACK OF THE HEAD FROM OUT OF NOWHERE!! This man is not fucking about. He pulls Moxley up and thinks he’ll hit him with his own move, the Paradigm Shift. MOXLEY COUNTERS WITH A BACKBODY DROP TO THE OUTSIDE!! Omega lands on his feet, but is immediately hit by a SUICIDE DIVE FROM MOXLEY!!
Both guys are now on the outside after the big dive. Moxley isn’t much of a high flyer aside from his elbow drops, but here he just went. He gets up with a middle finger in the sky to show he enjoyed that. He drags Kenny back in with him. He throws Omega to the corner and starts to come in with punches and stomps. He runs for a HESITATION DROPKICK!! He then lifts Omega up for a chop. He readies himself...OMEGA HITS A V-TRIGGER!! DRAGON SUPLEX BY OMEGA!! RISE OF THE TERMINATOR BY OMEGA TO THE OUTSIDE!! He then bashes Moxley’s head off the ring post a few times until he throws him back in He irish whips Jon to the corner, who jumps to the second rope, and IS THEN HIT WITH A SUPERKICK TO THE REAR!! OMEGA CLIMBS UP AND HITS A SUPER CROYT’S WRATH!!!! 1..............2..............3!!!! Kenny Omega earns 1 point.
We’re now approaching 20 minutes and the score has just been made equal. Omega climbs up and is now the one who gets cocky. He comes prepared for the surprise attack as he flips out of a German Suplex. SUPERKICK INTO THE ROPES, BUT IS CAUGHT BY A PENDULUM LARIAT!! MOXLEY THEN GOES FOR A SPINNING PARADIGM SHIFT! KENNY ESCAPES AND RUNS THE ROPES, BUT IS CAUGHT BY A KITCHEN SINK!! JAPANESE ARM DRAG BY MOXLEY!! They’re desperate for the second point and the clock is ticking. We’re over 20 minutes now. Omega kicks into gear when he attempts a One Winged Angel and the fans leave their seats. Moxley quickly slides out though and scurries for the corner. Kenny basks in the glory of embarrassing the world champion. HE’S THEN ROLLED UP BY MOXLEY!! KICK OUT AND A DOUBLE DOWN FROM STEREO CLOTHESLINES!!
Continues in comments
submitted by ConorCulture to FantasyBookingElite [link] [comments]

Wishlist/Gameplay ideas by a starter on this thread

Hey everybody! I’m kinda new at this community and I pretty much fell in love with the ideas, concepts and the activity you all perform here, at the start I need to say English isn’t my native language, since I’m from Brazil, so I’ll try my best here... I’m a long date fan of the Test Drive Franchise, I think since Test Drive 5 from the PSOne and I have a long date relationship with driving games and gameplay concepts and I’m here to share some of my ideas, and please be comfortable to speak your mind about what I’m going to say now!
First of all – I think the line of gameplay that TDU and TDU2 had was pretty cool, start from the bottom with some classic and/or affordable cars like the Mustang Fastback from TDU2 or the Alfa Romeo GT from TDU (please we need those cars in the new Test Drive, that Alfa was pretty sick!), also the license requirement was something that draws me back to the oldies Gran Turismo's and in my opinion was a nice touch to TDU2.
Another thing that I think was great and could have a comeback was the car club schemes from TDU at the PS2 version, it was so cool have clubs about specific cars like the Alfa Club, or the speedsters club – that could come with some kinda of benefits like the rookies receive some special livery and as you rank up you unlock special leagues like a Mercedes Championship to unlock and/or get a signature car from that brand or that segment of vehicles. The clubs could also be a place to see some exclusive cars and throws some parties or even some pink slips. Speaking about club ranks, maybe when you become the president you can change some of the style of the club facilities, like put some cars displays, select photos for the walls and promote events like the parties I was talking about. The club mechanics could also go a little bit deeper like you need to bring more people to see the cars, come to the events and even become members. You can try to attract some famous drivers to attract and that generate money to the club and more fame since become a big player in the media and at the motorsport scene was a thing at TDU2.
We really really need a good physics for this game, please focus on something more simulation-esque and like Driver San Francisco – that showboating driving skills that Tanner had was so funny! – I know isn’t the same kind of game but I think Driver nailed the arcade style but the cars doesn’t feel like had weight. Of course cars like a Chrysler 300C or a Lincoln Continental should been able to do all that things like Drifts or easily jump 300 meters of the ground, they need to ride like a comfortable and Softly car when you want and be a mad crazy demon when you floor it.
Talking about customization, we don’t need all that crazy Rocket Bunny widebodys, that’s not the spirit of TDU, we need to be able to choose the variant you want, like if you need a Challenger SRT or a Hellcat, you choose the rims, the body color, the vinyls colors, the interior color, the stitching, maybe what is written on your personal side skirt plate like the Aston Martin's and Ferrari’s. The performance upgrades could be something that you can lead to the brand preparator, like AMG and Brabus to Mercedes and Nismo to Nissan and you buy packages like was on the others Test Drive's but you can also tune at your desire things like tyres pressure, gear ratio, suspension height and stiffness etc.
The cosmetic clinic is pretty much mandatory, we have that since the original TDU! One thing that could be added to the clinic is to choose your body style like be fat or slim or even athletic. That could be worked in some kind of gym but I don’t think that make sense to TDU. We need back the clothing stores with all kind of style you want. If you want to wear your favorite car brand tshirts you can, if you want to stay classy and dress to impress you got it, if you want to be a rich farmer or something more Country be my guest, a rocker style, hip hop style, hipsters, chavs you have them all! And if you want to precisely choose what you want to wear and how you want to wear will be so cool! At least something like Saints Row 2 with lots of options. Maybe the clothes and the clothes stores could be attached to some kind of fame system, if you have enough fame you got some special attires or if you become a member of a club, you get a brand new clothing item of the car brand. The clothes could have some kind of effect depending on what you are doing, for example: if you are in a classic exotic race and you wear some classic race attire or wear some classy suit you got a little bonus for the appearance or you get more fans according to the way you drive and the way you dress yourself. That’s just an idea I had since fashion and racing can be related.
Please, please, please bring back the used car dealer! That was so cool! They can also add some Easter eggs like certain days special edition cars appears like GT4 had. I’ll be a good thing if we had some kind of influence meter with the car dealer owner, like when you build up the relation with him he shows you the “Special Stock” like classic race legends and some of then can have some scratches and some problems so he’ll make those cheaper and store at your garage till you got the parts to get them running. Maybe you can pay a little more to him to get all the pieces and repair the car so you can drive off your brand new classical legend or you can get the car the way that is and you can see if the others dealers have the parts you need. The scrap cars we had in TDU2 can also make another appearance on this system as the act like transplant cars to get parts. Once you have a special classic car and enough fame, maybe you got na invite to some special event or a special club, that kind of progression and the sensation of having something special I think is something powerful thinking about game design and gameplay.
The casino! Also some of the coolest things TDU2 had could came back! The special challenges with the podium car was the cherry on the top of the DLC, see that sick Audi R8 Spyder on the lobby was insane! The slots machine was pretty nice too and the way the casino worked was fine.
Motorcycles! The motorcycle community need some love that TDU and TDU2 doesn’t have to them! We need championships with motorcycles, challenges, rinding in convoy options at free roam online, waypoints to our journey, things like was on Forza Horizon 2 but in this case we can create. Motorcycle customization will be cool too, change the colors, change the exhaust and things like this, but nothing too crazy, things more simple and discreet like the cars, you can also, for example, buy a brand new Ducati Panigale and drop at the Ducati preparator to build a Panigale R or a kind of Moto GP bike.
The real estate and the houses was one of the things that blew my mind when I jumped for the first time at the TDU series, was so cool building your car collection from the ground in your own house that you need to buy with your own money, that take a big step into the simulation and satisfaction ground. The customization was cool too but we need to bring that to a new level, like adding some exterior customization like put some fountains at the front of your mansion, or designate parking spots outside to show off your cars, or bring one of your favorite car to your lounge and display at the center. At the interior we could designate spots to put some bars and some interactive objects would be welcome.
About car selection I don’t think it’s a big problem, we need the iconic sports cars like Audi TT from the 00’s, the Silvias, 350z and that kind of cars at the start and then advances to the Mercedes Slk, SL, AMG GT, X-Class, G63 etc. The modern Hyper and Supercars, the classics like classics rally cars like the Stratus, 034 Stradalle, the Fulvia. Modern classics like the Impreza, the Lancer Evo, Celica, Corolla WRC. And please, bring a whole squadron of SUVs we need the Rovers, the Mercs, the DBX, Escalades, the Bronco, maybe even the new GMC Hummer EV and that Nikola Truck. You all athe Kylo You all at the Kylotonn can ignore this car list, but please give me back the Spyker cars! That sweet and nasty piece of crazy design needs to be at every TDU!
Now about the police, I don’t have problem with them being at the game but that doesn’t make so much sense to me, specially at TDU2, they aren’t so challenging and we are part of a legit competition, maybe we could have some special right to speed at the place – I know this doesn’t make sense in the real world, but I think the police is pointless..
That’s some of my ideas, I know I’m just a nobody but I was just trying to help with something and please everybody give me your feedback, I love to hear what you think about this game, the concepts and ideas you all have!!
submitted by HeisenberGeorge to tdu3 [link] [comments]

A nostalgic reading of FNV's endings beginning with DLC

Honest Hearts: And so it was that the conflict between the New canaanites and the White Legs was finally resolved. The Courier's involvement had tipped the scale, shifting the fragile balance of power.
Demoralized by the Dead Horse and Sorrows attack the Courier and Joshua Graham led against them, the White Legs retreated to Great Salt Lake. Their days were numbered. Word soon reached the 80s tribe that the White Legs' spirit was broken, their war chief a dim shadow of his former self. By year's end, the 80s would overrun the White Legs' camps, scattering the tribe to the winds and claiming the Great Salt Lake for its own.
The Sorrows fought beside Joshua Graham and the Dead Horses, eradicating the threat the White Legs posed to Zion. Seeing the Courier convince Joshua Graham to spare Salt-Upon-Wounds, the Sorrows learned that retribution could be tempered by mercy. Though he despaired at the Sorrows' loss of innocence, Daniel took some small consolation in the Courier's lesson, and prayed it would take root.
Having helped eradicate the White Legs from Zion, the Dead Horses returned to Dead Horse Point in triumph. They remained neutral toward the Sorrows, but as years went on, there were periods of competitive friction, even violence, between the tribes. The New Canaanites - Daniel especially - intervened regularly as mediators, but found it difficult to reconcile the tribes' conflicts.
The defeat of the White Legs in Zion marked a turning point in the fortunes of the Happy Trails Caravan Company. Every two months, the caravan met with the New Canaanites in Zion Valley to trade. Happy Trails soon returned to prosperity. The vigilance of the Sorrows and Dead Horses in defending southwestern Utah, initially startling to Happy Trails caravans, soon proved a blessing. The tribes united against the 80s, driving them back from Highway 50, and thus opening yet another trading route for Happy Trails caravans
Follows-Chalk took the Courier's words to heart and decided that the big cities of the Mojave Wasteland and NCR were best left unexplored. Though he sometimes dreamed of distant lands, he continued to support his family at Dead Horse Point, and eventually his wanderlust faded.
Waking Cloud was distraught when she learned of her husband's death, but took comfort from her tribe, and the compassion of the New Canaanites. She forgave Daniel for having concealed her husband's fate from her, and learned to accept his fate. When her grief faded, she took a husband from the Dead Horse tribe. At her bidding, he stayed close to home.
The threat of the White Legs ended, Joshua Graham helped the Sorrows and Dead Horses tend to their fallen comrades and secure Zion. The Courier's words had stayed Joshua's wrath in his darkest hour, and in sparing Salt-Upon-Wounds, he was changed. While he continued to advocate militant opposition to the enemies of New Canaan, he sometimes showed quarter to those who crossed his family. Eventually this new spirit would diminish the myth of the Burned in distant lands - a small price for the peace it brought to Joshua Graham.
For years after the defeat of the White Legs, Daniel did his best to minister to the Sorrows' spiritual needs. Try as he might, he could not hold back the tribe's increasing militancy and reverence of Joshua Graham. Demoralized, he returned to his family at Dead Horse Point. His failures haunted him for the rest of his days.
And with that, the Courier walked out of the history of the tribes of Zion and back to the gathering storm of the Mojave Wasteland.
Dead Money:
The survivors of the Sierra Madre thought about gathering at the Fountain and waiting for the Courier. In the end, the collar's silence made them uneasy, and the fear of turning on each other made them hesitate, and leave the goodbyes - unspoken. The radio message at the fountain was enough for them, and there was no need to add another farewell on top of all they had suffered.
Dog forgot himself, as did the voice that raged within him. After their passing, a new voice spoke within the mutant's shell. It was difficult for the voice to remember the two it once was... there was the beast, Dog consumed by hunger... ...and the other in reverse... the one consumed by control. Both were driven by need for the other. The Courier brought them together, somehow, joined the two into one. All that happened at the Sierra Madre, was a faint memory to the new personality... like a flickering light in the clouds of the mind. The new voice did not think of the Courier again until the battle at The Divide reached his ears. The battle between the two couriers, beneath the torn skies and the Old World flag... each bearing a message for the other. And the mutant prayed the Courier that had saved him... had been saved in return.
Dean Domino, entertainer, singer... thief... explored the Sierra Madre not long after he was rescued by the Courier. Once he left the theater, the Sierra Madre recognized him as a guest, and many doors opened to him. He had to admit, it had been built to last. During his search, he came across the final records of Vera and Sinclair, and realized what happened the night the bombs fell. He felt strangely sad for a moment, and he had no idea why. Shrugging it off, his mind turned instead to where the Courier had come from. Vegas still survived, out there in the Mojave. Its sights, sounds... and casinos, ripe for the taking. So giving the Sierra Madre one last nod and a wink, he set off beyond the Cloud to begin again.
Christine, her mission complete, found new purpose as the Sierra Madre's warden. She watched over it silently - by choice. Over time, the ghost people came to see her as one of the Holograms. They would watch, silently, as she walked among them. At times, Christine thought of the Courier, who had kept Elijah's hand from her throat. The Courier reminded her of the other courier she had met in the Big Empty, and wondered if the two had found each other at last. She did not think of them again until she heard the legends of the Divide. The Divide, where the two messengers, the two couriers, fought beneath an ancient flag, at the edge of the world.
You've heard of the Sierra Madre Casino. We all have, the legend, the curses. Some foolishness about it lying in the middle of a City of Dead. A city of ghosts. Beneath a blood-red cloud a bright, shining monument, reaching out, luring treasure hunters to their doom. An illusion. A promise that you can change your fortunes. Begin again. Finding it, though, that's not the hard part. It's letting go.
Old World Blues:
As it had been in the years before the Great War Big MT... the Big Empty... became home to one of the brightest minds of the 23rd century. The Courier watched over the Big Empty for years to come, caring for it, and keeping its discoveries safe until they were needed to help others. Which had always been Big MT's purpose. Past the laboratories and Science, it had always been intended as a place to build the future of all mankind.
The Sink Central Intelligence Unit was impressed by the amount of exploration the Courier had undertaken. Facilities believed lost, destroyed, or ones that had simply gotten up and walked to new locations had been re-discovered by its intrepid new master. Internally, the artificial personality debated as to whether it preferred the old management to the new... and concluded that the Courier's thorough approach to research and investigation was admirable and worthy of its respect
Dr. Mobius continued his research undisturbed in the Forbidden Zone. As much as he had attempted to create better scorpions, he tried the same with humanity, with considerably less success. These failures didn't bother him overmuch. Once the rush of Mentats wore off, he forgot he had failed in any event. After all, the bright young mind who had come to visit him in the Forbidden Zone had already exceeded his expectations.
The Sink atop the Dome bustled with the voices of a small town, constantly chirping, arguing, and snarling at each other. Still, this all happened productively in the interests of its new owner. The Sink Central Intelligence Unit discovered, despite its inversion code, it was comforted by the sense of community the other personalities gave it.
The Biological Research Station, obsessed with seeding everything in sight, requested a transfer to the X-22 Botanical Garden... so that it might, in its own words, "sensually fertilize the garden's smooooth contours." The Garden sent back a polite refusal, saying it had prior commitments with a Vault it had helped infect before the war.
The Book Chute continued to devour all seditious materials until it nearly choked on a paper clip. It adamantly maintained it was a Chinese paper clip, and the whole thing had been an elaborately orchestrated assassination attempt. Whatever the reason, it slowed down for a while, carefully appraising each document and clipboard that came to it.
The light switches continued to bicker and flicker. This persisted until the day someone dropped a flashlight in the Sink, and the two of them united in their hatred of the "showboat." One of them eventually transferred to the Lightwave Dynamics plant - and began a long, unrequited affair with one of the holograms.
The Sink continued to ruthlessly scrub any particulate matter that came near it. Once it learned of the Innovative Toxins Plant, however, it gained new purpose. It sought to develop anti-toxins to flush into its drains and counteract the poisons bleeding into the soil.
The Toaster continued its psychotic spree, reducing all appliances in range to scrap electronics and spare parts. After one of its more psychotic episodes, however, the other Sink personalities decided enough was enough, and dumped the Toaster in a bathtub. Sparking and hissing, the Toaster swore its enemies would rue the day when they had bread - and no way to toast it.
Muggy did his best to collect coffee cups, although in his quest, he accidentally trapped himself in Higgs Village. It might have been the end for poor Muggy. Except... he found it peaceful there, tidying up the kitchens of the Think Tank Professors back when they had been flesh and bone. Well, except for Dr.O, who was an asshole for having created Muggy in the first place. Muggy left O's house deliberately dirty, punishing the dishes and cups that lived there in blind revenge for serving Dr. O.
Blind Diode Jefferson, with sounds the Courier brought him, created a symphonic counter-frequency that saved Big MT from sonic invasion in 2910. If you didn't hear about it - good. It was rumored by the other personalities that he had a brief fling with the light switches. Although he forgot their names once too often and was soon left in the dark as punishment.
Auto-Doc, always gentle and methodical, kept sewing up the Courier in all the right places when the skin split open from repeated wear and tear. The Auto-Doc was just glad to have purpose again. It heard its simpler brothers and sisters who got shipped to the Sierra Madre were bored out of their skulls in that toxic, dead city. In time, the Auto-Doc found a way to deactivate the Y-17 Trauma Harnesses, releasing the corpses they had held prisoner for almost 200 years.
As the Courier ran through the X-8 facility multiple times, the computers analyzed the test subject's movements. Rather than performing a superficial observation, they realized the subject barely knew what Communism was - or even what a high school was. This confused them for a time, until the facility finally realized that its research had... succeeded. So it let its cyberdogs out into the wastes to help protect small communities from physical aggression rather than communist propaganda
The infiltration program in X-13 felt spent, having repeatedly upgraded the Stealth Suit until it could upgrade it no more. It felt warm, fulfilled, and a bit sluggish. It realized not long after, the Stealth Suit had left it without so much as a note on the nightstand. So the infiltration program sent out robobrains into the wastes looking for its wayward technology. It eventually found REPCONN HQ, and set up a new research center, testing and murdering Fiends who kept breaking into the facility.
The cybernetic canine, gender: female, designation: ROXIE sat in her guard post in X-8. That is, until her "I'm in heat" programming circumvented her "stay" routine and she loped into the Mojave. There, she ran across Rex, who had been following the Courier, just as she had. They barked for a while, and realized they had a lot in common. The two of them constructed a litter of cyberpups, a small army of Boston terrifiers that gnawed and devoured anything in their path
The Courier, organs intact, continued onwards, a little less heavy of step, but with all the organs in the right places. As they should be. After all, brains can develop a life of their own when left to their own thoughts, and the Courier's brain was more clever than most.
Dr. Klein and the Think Tank remained alive, unaware of the world outside. They looped through their daily routine, none the wiser about the world beyond... although perhaps "wiser" was the wrong word. The world outside belonged to the Courier, and if anyone would shape it... well, the Courier had already called dibs.
In the times following the Second Battle of Hoover damn however, Old World Blues took on a new meaning. Where once it was viewed as a form of sadness, nostalgia, it became an expression describing the potential for the future. It can be easy to see Science as evil, technology unchecked as the source of all ills, all misfortunes. With the Courier at the helm, Science became a beacon for the future. There was Old World Blues, and New World Hope. And hope ruled the day at Big MT.
We could say more, but the stories in the Big Empty speak for themselves. Now armed with the Transportalponder, the Courier could return to the Dome at any time and crack open the secrets of the Big Empty, one by one. The Sink sat vigilant, waiting for its master to return, shoes covered in Mojave dust. Only one road yet remained, and it was one the Courier had to walk alone.
Lonesome Road: When ED-E's circuits burned in the fires of the Divide, there was one small part that held on until the end. It was the fragment that held the Old World memories and the words of his creator in his last moments.
As his last gesture, he sent one last signal to his counterpart in the Mojave, passing along what the Courier had taught him in the Divide. There was the chance.. always, that ED-E's journey would continue, perhaps carried by another eyebot in the Mojave.....the one from which the ED-E from the Divide had been shaped. For now, the Courier knew ED-E's history and could carry it, even if the eyebot had forgotten.
Hopeville burned lightless in the night, invisible fires of radiation scorching it from within and without. It is said a man still walked its streets, with a an tattered jacket, an Old World flag etched on the back...
He remained there, perhaps as punishment for the scars he left on the wastes - or a reminder of a history he could not forget. For Ulysses... his journey was over. The Courier had been the end of his road.
As for the Courier... he turned his back on his home for the second time and made his way back, navigating the treachery of the Divide. Tunnlers and the Marked Men... avoided the lone figure, as if recognizing the Courier's right to passage... or out of fear.
The Courier walked until he/she stood again upon the edge of the Divide, the last road he/she would walk before the second battle of Hoover Dam. There beside his feet, was a final package, from one Courier to another - a footlocker, bearing a gift, and a message. But that message - it is something for Couriers to carry, and for them alone. The lights flickered across the Divide, reminders that the Old World histories persist, and find meaning in the present.
It's said war - war never changes. Men do, through the roads they walk. And this road - has reached its end.
Fallout New Vegas:
And so the Courier, who had cheated death in the cemetery outside Goodsprings, cheated death once again, and the Mojave Wasteland was forever changed.
The Courier, with the aid of Yes Man, drove both the Legion and the NCR from Hoover Dam, securing New Vegas' independence from both factions. With Mr. House out of the picture, part of the Securitron army was diverted to The Strip to keep order. Any chaos on the streets was ended, quickly. Chaos became uncertainty, then acceptance, with minimal loss of life. New Vegas assumed its position as an independent power in the Mojave.
Supporting the ideals of independence, the Courier was recognized as the man/woman responsible for a truly free New Vegas. He/she ensured Mr. House's tyranny was broken and neither Caesar's Legion nor NCR would ever gain control over New Vegas.
Tabitha and Rhonda went east, through Caesar's land. Occasionally tales of their exploits found their way back west, though few believed them. Eventually the stories concerning the duo were collected and published, and proved to be quite popular with children.
Invigorated by his travels with the Courier, Raul once more took up his guns in memory of his lost Rafaela. Soon after, the Mojave was filled with tales of the ghost-vaquero who hunts down those who prey on the weak.
Though the Wasteland became anarchic after Hoover Dam, the Boomers' display of power dissuaded fortune seekers from attempting to penetrate Nellis.
Due to their temporary truce, the Brotherhood allowed the NCR to retreat from the Mojave Wasteland without incident. In the relative peace that followed, Brotherhood patrols appeared along major roads, harassing travelers over any bits of technology they had.
The peace with NCR served to ease Veronica's worries about the Brotherhood's immediate future. Still, a distance had arisen between her and her fellow members that would never be bridged. She began secluding herself in crumbling libraries of the Old World, learning of promising technologies she knew the Brotherhood would never adopt.
Their leaders destroyed by the Courier, the Fiends scattered throughout the wasteland. Without the organization of Motor-Runner, Cook-Cook, Violet, and Driver Nephi, they were easy prey.
After the Courier ensured New Vegas remain free, the Followers found that independent Vegas was even more unstable and violent than before. Old Mormon Fort became excessively burdened by the influx of patients, struggling to provide even the most basic of services.
Arcade was tending to the locals of Freeside when he learned that Caesar's Legion had been defeated and NCR was being pushed out of New Vegas. Though he found that independence for New Vegas was not all he hoped it would be, Arcade did his best to help the locals govern themselves.
With New Vegas' independence formally declared, Goodsprings thrived. More travelers stopped by Goodsprings on their way to and from the Strip, and the locals grew prosperous from the traffic.
In the years following the destruction of Cassidy Caravans, NCR used evidence of the plot to blackmail the Crimson Caravan and the Van Graffs. NCR enacted strict trade laws with little resistance, strengthening their supply lines and their position in the Mojave.
Cass lived to see the Courier bring down three armies and by her count, that was three more than she'd expected. She'd kept quiet about that, though.
During the Battle of Hoover Dam, the Great Khans quickly evacuated Red Rock Canyonand headed north and east into the plains of Wyoming. There, they reconnected with the Followers of the Apocalypse and rebuilt their strength. Bolstered by ancient knowledge of governance, economics, and transportation, they carved a mighty empire out of the ruins of the Northwest.
Thanks to the Courier and Lily, a cure for the nightkin's schizophrenia was found shortly after Doctor Henry's experiment concluded. Nightkin and other super mutants in the wasteland flocked to Jacobstown, and the town became known as a haven where a mutant could find peace
Lily continued to take her medicine at half-doses, and although she remembered her grandchildren, her mind remained muddled and confused. Eventually, she parted ways with the Courier and traveled west, seeking the remnants of her past.
Following the Second Battle of Hoover Dam, Freeside came to be known as one of the more stable areas in the region. Ironically, NCR refugees found Freeside safer than most of the rest of New Vegas, where resentment still lingers.
After Rey's brain was transplanted into Rex's cybernetic body, it took Rex some time to adjust to the old scrapyard dog's memories. Eventually, Rex's mind settled peacefully, melding his own memories with that of long travels with Old Lady Gibson.
Shaped up by the Courier's advice, The Misfits distinguished themselves during the Legion's attack on Camp Golf. Mags was finally promoted to Sergeant, and the rest of The Misfits received an official commendation. They continued to serve with distinction for many years.
Though Novac was a low-priority target for the Legion, many of Novac's citizens died in its defense. In the weeks that followed, several Bright Followers returned to Novac to help restore its defenses, allowing it to remain independent of the NCR.
Though NCR was withdrawing from the region, Boone remained in New Vegas, finding work as a security guard and caravan scout along the highways. While he might've preferred rejoining his old unit, Boone couldn't bring himself to abandon the city where he'd met his wife.
After Hoover Dam, the leaderless Powder Gangers at the Correctional Facility vanished into the wastes, leaving the prison empty. The Correctional Facility became another abandoned ruin in the wasteland, its carcass occasionally picked over by enterprising prospectors.
After the majority of the Vault 19 Powder Gangers joined the Great Khans, the weaker members scattered throughout the Mojave Wasteland. Though a few managed to erase their pasts, most never survived the journey.
Primm Slim proves to be an able-minded, if not able-bodied, sheriff for Primm. Due to his slow speed, some crooks get away without a scratch, but Primm continues to prosper under his watchful robotic eye.
With its logs cleared and its systems upgraded ED-E remained a vigilant and constant companion to the Courier. The Followers of the Apocalypse used the information recovered from ED-E on Poseidon Energy, to develop new methods to harness the energy of the sun.
Despite distinguishing themselves during the Second Battle of Hoover Dam, the rangers' victory was short-lived due to the Courier's interference. Chief Hanlon personally directed the evacuation of the rangers to Mojave Outpost as they fell back into NCR territory. Bitter over the waste of life in the Mojave, Hanlon stepped down from his post. After a campaign in which he denounced Oliver's and Kimball's hawkish, imperialist ways, Hanlon was elected as the senator of Redding.
After their bold arrival at Hoover Dam, the Remnants disappeared as quickly as they came. Legends of their power spread throughout the southwest, a reminder of why people once feared the sight of vertibirds in the sky.
And so the Courier's road came to an end... for now. In the new world of the Mojave Wasteland, fighting continued, blood was spilled, and many lived and died - just as they had in the Old World. Because war... war never changes.
submitted by Auovix to Fallout [link] [comments]

A nostalgic read of the allegedly canonical endings these great games. (FO3/FNV/FO4) (DLC included) (Spoilers)

(It is to be assumed all side quests were completed morally)
And so it was that the Lone Wanderer ventured forth from Vault 101 intent on discovering the fate of a father who has once sacrificed the future of humanity for that of his own child.
The Capital Wasteland proved a cruel and inhospitable place but the Lone Wanderer refused to surrender to the vices that had claimed so many others. The values passed on from father to child – selflessness, compassion, honor – guided this noble soul through countless trials and triumphs.
But it was not until the end of this long road that the Lone Wanderer learned the true meaning of that greatest of virtues – sacrifice. Stepping into the irradiated control chamber of Project Purity, the child followed the example of the father sacrificing life itself for the greater good of mankind.
Thankfully, when selected by the sinister president to be his instrument of annihilation, the Wanderer refused. Humanity with all its flaws was deemed worthy of preservation. The waters of life flowed at last – free and pure, for any and all. The Capital Wasteland at long last was saved
So ends the story of the Lone Wanderer, who stepped through the great door of Vault 101 and into the annals of legend. But the tale of humanity will never come to a close, for the struggle of survival is a war without end, and war – war never changes
(FNV)
Honest Hearts: And so it was that the conflict between the New canaanites and the White Legs was finally resolved. The Courier's involvement had tipped the scale, shifting the fragile balance of power.
Demoralized by the Dead Horse and Sorrows attack the Courier and Joshua Graham led against them, the White Legs retreated to Great Salt Lake. Their days were numbered. Word soon reached the 8ps tribe that the White Legs' spirit was broken, their war chief a dim shadow of his former self. By year's end, the 80s would overrun the White Legs' camps, scattering the tribe to the winds and claiming the Great Salt Lake for its own.
The Sorrows fought beside Joshua Graham and the Dead Horses, eradicating the threat the White Legs posed to Zion. Seeing the Courier convince Joshua Graham to spare Salt-Upon-Wounds, the Sorrows learned that retribution could be tempered by mercy. Though he despaired at the Sorrows' loss of innocence, Daniel took some small consolation in the Courier's lesson, and prayed it would take root.
Having helped eradicate the White Legs from Zion, the Dead Horses returned to Dead Horse Point in triumph. They remained neutral toward the Sorrows, but as years went on, there were periods of competitive friction, even violence, between the tribes. The New Canaanites - Daniel especially - intervened regularly as mediators, but found it difficult to reconcile the tribes' conflicts.
The defeat of the White Legs in Zion marked a turning point in the fortunes of the Happy Trails Caravan Company. Every two months, the caravan met with the New Canaanites in Zion Valley to trade. Happy Trails soon returned to prosperity. The vigilance of the Sorrows and Dead Horses in defending southwestern Utah, initially startling to Happy Trails caravans, soon proved a blessing. The tribes united against the 80s, driving them back from Highway 50, and thus opening yet another trading route for Happy Trails caravans
Follows-Chalk took the Courier's words to heart and decided that the big cities of the Mojave Wasteland and NCR were best left unexplored. Though he sometimes dreamed of distant lands, he continued to support his family at Dead Horse Point, and eventually his wanderlust faded.
Waking Cloud was distraught when she learned of her husband's death, but took comfort from her tribe, and the compassion of the New Canaanites. She forgave Daniel for having concealed her husband's fate from her, and learned to accept his fate. When her grief faded, she took a husband from the Dead Horse tribe. At her bidding, he stayed close to home.
The threat of the White Legs ended, Joshua Graham helped the Sorrows and Dead Horses tend to their fallen comrades and secure Zion. The Courier's words had stayed Joshua's wrath in his darkest hour, and in sparing Salt-Upon-Wounds, he was changed. While he continued to advocate militant opposition to the enemies of New Canaan, he sometimes showed quarter to those who crossed his family. Eventually this new spirit would diminish the myth of the Burned in distant lands - a small price for the peace it brought to Joshua Graham.
For years after the defeat of the White Legs, Daniel did his best to minister to the Sorrows' spiritual needs. Try as he might, he could not hold back the tribe's increasing militancy and reverence of Joshua Graham. Demoralized, he returned to his family at Dead Horse Point. His failures haunted him for the rest of his days.
And with that, the Courier walked out of the history of the tribes of Zion and back to the gathering storm of the Mojave Wasteland.
Old World Blues:
As it had been in the years before the Great War Big MT... the Big Empty... became home to one of the brightest minds of the 23rd century. The Courier watched over the Big Empty for years to come, caring for it, and keeping its discoveries safe until they were needed to help others. Which had always been Big MT's purpose. Past the laboratories and Science, it had always been intended as a place to build the future of all mankind.
The Sink Central Intelligence Unit was impressed by the amount of exploration the Courier had undertaken. Facilities believed lost, destroyed, or ones that had simply gotten up and walked to new locations had been re-discovered by its intrepid new master. Internally, the artificial personality debated as to whether it preferred the old management to the new... and concluded that the Courier's thorough approach to research and investigation was admirable and worthy of its respect
Dr. Mobius continued his research undisturbed in the Forbidden Zone. As much as he had attempted to create better scorpions, he tried the same with humanity, with considerably less success. These failures didn't bother him overmuch. Once the rush of Mentats wore off, he forgot he had failed in any event. After all, the bright young mind who had come to visit him in the Forbidden Zone had already exceeded his expectations.
The Sink atop the Dome bustled with the voices of a small town, constantly chirping, arguing, and snarling at each other. Still, this all happened productively in the interests of its new owner. The Sink Central Intelligence Unit discovered, despite its inversion code, it was comforted by the sense of community the other personalities gave it.
The Biological Research Station, obsessed with seeding everything in sight, requested a transfer to the X-22 Botanical Garden... so that it might, in its own words, "sensually fertilize the garden's smooooth contours." The Garden sent back a polite refusal, saying it had prior commitments with a Vault it had helped infect before the war.
The Book Chute continued to devour all seditious materials until it nearly choked on a paper clip. It adamantly maintained it was a Chinese paper clip, and the whole thing had been an elaborately orchestrated assassination attempt. Whatever the reason, it slowed down for a while, carefully appraising each document and clipboard that came to it.
The light switches continued to bicker and flicker. This persisted until the day someone dropped a flashlight in the Sink, and the two of them united in their hatred of the "showboat." One of them eventually transferred to the Lightwave Dynamics plant - and began a long, unrequited affair with one of the holograms.
The Sink continued to ruthlessly scrub any particulate matter that came near it. Once it learned of the Innovative Toxins Plant, however, it gained new purpose. It sought to develop anti-toxins to flush into its drains and counteract the poisons bleeding into the soil.
The Toaster continued its psychotic spree, reducing all appliances in range to scrap electronics and spare parts. After one of its more psychotic episodes, however, the other Sink personalities decided enough was enough, and dumped the Toaster in a bathtub. Sparking and hissing, the Toaster swore its enemies would rue the day when they had bread - and no way to toast it.
Muggy did his best to collect coffee cups, although in his quest, he accidentally trapped himself in Higgs Village. It might have been the end for poor Muggy. Except... he found it peaceful there, tidying up the kitchens of the Think Tank Professors back when they had been flesh and bone. Well, except for Dr.O, who was an asshole for having created Muggy in the first place. Muggy left O's house deliberately dirty, punishing the dishes and cups that lived there in blind revenge for serving Dr. O.
Blind Diode Jefferson, with sounds the Courier brought him, created a symphonic counter-frequency that saved Big MT from sonic invasion in 2910. If you didn't hear about it - good. It was rumored by the other personalities that he had a brief fling with the light switches. Although he forgot their names once too often and was soon left in the dark as punishment.
Auto-Doc, always gentle and methodical, kept sewing up the Courier in all the right places when the skin split open from repeated wear and tear. The Auto-Doc was just glad to have purpose again. It heard its simpler brothers and sisters who got shipped to the Sierra Madre were bored out of their skulls in that toxic, dead city.
As the Courier ran through the X-8 facility multiple times, the computers analyzed the test subject's movements. Rather than performing a superficial observation, they realized the subject barely knew what Communism was - or even what a high school was. This confused them for a time, until the facility finally realized that its research had... succeeded. So it let its cyberdogs out into the wastes to help protect small communities from physical aggression rather than communist propaganda
The infiltration program in X-13 felt spent, having repeatedly upgraded the Stealth Suit until it could upgrade it no more. It felt warm, fulfilled, and a bit sluggish. It realized not long after, the Stealth Suit had left it without so much as a note on the nightstand. So the infiltration program sent out robobrains into the wastes looking for its wayward technology. It eventually found REPCONN HQ, and set up a new research center, testing and murdering Fiends who kept breaking into the facility.
The cybernetic canine, gender: female, designation: ROXIE sat in her guard post in X-8. That is, until her "I'm in heat" programming circumvented her "stay" routine and she loped into the Mojave. There, she ran across Rex, who had been following the Courier, just as she had. They barked for a while, and realized they had a lot in common. The two of them constructed a litter of cyberpups, a small army of Boston terrifiers that gnawed and devoured anything in their path
The Courier, organs intact, continued onwards, a little less heavy of step, but with all the organs in the right places. As they should be. After all, brains can develop a life of their own when left to their own thoughts, and the Courier's brain was more clever than most.
Dr. Klein and the Think Tank remained alive, unaware of the world outside. They looped through their daily routine, none the wiser about the world beyond... although perhaps "wiser" was the wrong word. The world outside belonged to the Courier, and if anyone would shape it... well, the Courier had already called dibs.
In the times following the Second Battle of Hoover damn however, Old World Blues took on a new meaning. Where once it was viewed as a form of sadness, nostalgia, it became an expression describing the potential for the future. It can be easy to see Science as evil, technology unchecked as the source of all ills, all misfortunes. With the Courier at the helm, Science became a beacon for the future. There was Old World Blues, and New World Hope. And hope ruled the day at Big MT.
Dead Money:
The survivors of the Sierra Madre thought about gathering at the Fountain and waiting for the Courier. In the end, the collar's silence made them uneasy, and the fear of turning on each other made them hesitate, and leave the goodbyes - unspoken. The radio message at the fountain was enough for them, and there was no need to add another farewell on top of all they had suffered.
Dog forgot himself, as did the voice that raged within him. After their passing, a new voice spoke within the mutant's shell. It was difficult for the voice to remember the two it once was... there was the beast, Dog consumed by hunger... ...and the other in reverse... the one consumed by control. Both were driven by need for the other. The Courier brought them together, somehow, joined the two into one. All that happened at the Sierra Madre, was a faint memory to the new personality... like a flickering light in the clouds of the mind. The new voice did not think of the Courier again until the battle at The Divide reached his ears. The battle between the two couriers, beneath the torn skies and the Old World flag... each bearing a message for the other. And the mutant prayed the Courier that had saved him... had been saved in return.
Dean Domino, entertainer, singer... thief... explored the Sierra Madre not long after he was rescued by the Courier. Once he left the theater, the Sierra Madre recognized him as a guest, and many doors opened to him. He had to admit, it had been built to last. During his search, he came across the final records of Vera and Sinclair, and realized what happened the night the bombs fell. He felt strangely sad for a moment, and he had no idea why. Shrugging it off, his mind turned instead to where the Courier had come from. Vegas still survived, out there in the Mojave. Its sights, sounds... and casinos, ripe for the taking. So giving the Sierra Madre one last nod and a wink, he set off beyond the Cloud to begin again.
Christine, her mission complete, found new purpose as the Sierra Madre's warden. She watched over it silently - by choice. Over time, the ghost people came to see her as one of the Holograms. They would watch, silently, as she walked among them. At times, Christine thought of the Courier, who had kept Elijah's hand from her throat. The Courier reminded her of the other courier she had met in the Big Empty, and wondered if the two had found each other at last. She did not think of them again until she heard the legends of the Divide. The Divide, where the two messengers, the two couriers, fought beneath an ancient flag, at the edge of the world.
You've heard of the Sierra Madre Casino. We all have, the legend, the curses. Some foolishness about it lying in the middle of a City of Dead. A city of ghosts. Beneath a blood-red cloud a bright, shining monument, reaching out, luring treasure hunters to their doom. An illusion. A promise that you can change your fortunes. Begin again. Finding it, though, that's not the hard part. It's letting go.
Lonesome Road: When ED-E's circuits burned in the fires of the Divide, there was one small part that held on until the end. It was the fragment that held the Old World memories and the words of his creator in his last moments.
As his last gesture, he sent one last signal to his counterpart in the Mojave, passing along what the Courier had taught him in the Divide. There was the chance.. always, that ED-E's journey would continue, perhaps carried by another eyebot in the Mojave.....the one from which the ED-E from the Divide had been shaped. For now, the Courier knew ED-E's history and could carry it, even if the eyebot had forgotten.
Hopeville burned lightless in the night, invisible fires of radiation scorching it from within and without. It is said a man still walked its streets, with a an tattered jacket, an Old World flag etched on the back...
He remained there, perhaps as punishment for the scars he left on the wastes - or a reminder of a history he could not forget. For Ulysses... his journey was over. The Courier had been the end of his road.
As for the Courier... he/she turned his/her back on his/her home for the second time and made his/her way back, navigating the treachery of the Divide. Tunnlers and the Marked Men... avoided the lone figure, as if recognizing the Courier's right to passage... or out of fear.
The Courier walked until he/she stood again upon the edge of the Divide, the last road he/she would walk before the second battle of Hoover Dam. Therr beside his feet, was a final package, from one Courier to another - a footlocker, bearing a gift, and a message. But that message - it is something for Couriers to carry, and for them alone. The lights flickered across the Divide, reminders that the Old World histories persist, and find meaning in the present.
It's said war - war never changes. Men/women do, through the roads they walk. And this road - has reached its end.
Fallout New Vegas:
And so the Courier, who had cheated death in the cemetery outside Goodsprings, cheated death once again, and the Mojave Wasteland was forever changed.
The Courier, with the aid of Yes Man, drove both the Legion and the NCR from Hoover Dam, securing New Vegas' independence from both factions. With Mr. House out of the picture, part of the Securitron army was diverted to The Strip to keep order. Any chaos on the streets was ended, quickly. Chaos became uncertainty, then acceptance, with minimal loss of life. New Vegas assumed its position as an independent power in the Mojave.
Supporting the ideals of independence, the Courier was recognized as the man/woman responsible for a truly free New Vegas. He/she ensured Mr. House's tyranny was broken and neither Caesar's Legion nor NCR would ever gain control over New Vegas.
Tabitha and Rhonda went east, through Caesar's land. Occasionally tales of their exploits found their way back west, though few believed them. Eventually the stories concerning the duo were collected and published, and proved to be quite popular with children.
Invigorated by his travels with the Courier, Raul once more took up his guns in memory of his lost Rafaela. Soon after, the Mojave was filled with tales of the ghost-vaquero who hunts down those who prey on the weak.
Though the Wasteland became anarchic after Hoover Dam, the Boomers' display of power dissuaded fortune seekers from attempting to penetrate Nellis.
Due to their temporary truce, the Brotherhood allowed the NCR to retreat from the Mojave Wasteland without incident. In the relative peace that followed, Brotherhood patrols appeared along major roads, harassing travelers over any bits of technology they had.
The peace with NCR served to ease Veronica's worries about the Brotherhood's immediate future. Still, a distance had arisen between her and her fellow members that would never be bridged. She began secluding herself in crumbling libraries of the Old World, learning of promising technologies she knew the Brotherhood would never adopt.
Their leaders destroyed by the Courier, the Fiends scattered throughout the wasteland. Without the organization of Motor-Runner, Cook-Cook, Violet, and Driver Nephi, they were easy prey.
After the Courier ensured New Vegas remain free, the Followers found that independent Vegas was even more unstable and violent than before. Old Mormon Fort became excessively burdened by the influx of patients, struggling to provide even the most basic of services.
Arcade was tending to the locals of Freeside when he learned that Caesar's Legion had been defeated and NCR was being pushed out of New Vegas. Though he found that independence for New Vegas was not all he hoped it would be, Arcade did his best to help the locals govern themselves.
With New Vegas' independence formally declared, Goodsprings thrived. More travelers stopped by Goodsprings on their way to and from the Strip, and the locals grew prosperous from the traffic.
In the years following the destruction of Cassidy Caravans, NCR used evidence of the plot to blackmail the Crimson Caravan and the Van Graffs. NCR enacted strict trade laws with little resistance, strengthening their supply lines and their position in the Mojave.
Cass lived to see the Courier bring down three armies and by her count, that was three more than she'd expected. She'd kept quiet about that, though.
During the Battle of Hoover Dam, the Great Khans quickly evacuated Red Rock Canyonand headed north and east into the plains of Wyoming. There, they reconnected with the Followers of the Apocalypse and rebuilt their strength. Bolstered by ancient knowledge of governance, economics, and transportation, they carved a mighty empire out of the ruins of the Northwest.
Thanks to the Courier and Lily, a cure for the nightkin's schizophrenia was found shortly after Doctor Henry's experiment concluded. Nightkin and other super mutants in the wasteland flocked to Jacobstown, and the town became known as a haven where a mutant could find peace
Lily continued to take her medicine at half-doses, and although she remembered her grandchildren, her mind remained muddled and confused. Eventually, she parted ways with the Courier and traveled west, seeking the remnants of her past.
Following the Second Battle of Hoover Dam, Freeside came to be known as one of the more stable areas in the region. Ironically, NCR refugees found Freeside safer than most of the rest of New Vegas, where resentment still lingers.
After Rey's brain was transplanted into Rex's cybernetic body, it took Rex some time to adjust to the old scrapyard dog's memories. Eventually, Rex's mind settled peacefully, melding his own memories with that of long travels with Old Lady Gibson.
Shaped up by the Courier's advice, The Misfits distinguished themselves during the Legion's attack on Camp Golf. Mags was finally promoted to Sergeant, and the rest of The Misfits received an official commendation. They continued to serve with distinction for many years.
Though Novac was a low-priority target for the Legion, many of Novac's citizens died in its defense. In the weeks that followed, several Bright Followersreturned to Novac to help restore its defenses, allowing it to remain independent of the NCR.
Though NCR was withdrawing from the region, Boone remained in New Vegas, finding work as a security guard and caravan scout along the highways. While he might've preferred rejoining his old unit, Boone couldn't bring himself to abandon the city where he'd met his wife.
After Hoover Dam, the leaderless Powder Gangers at the Correctional Facility vanished into the wastes, leaving the prison empty. The Correctional Facility became another abandoned ruin in the wasteland, its carcass occasionally picked over by enterprising prospectors.
After the majority of the Vault 19 Powder Gangers joined the Great Khans, the weaker members scattered throughout the Mojave Wasteland. Though a few managed to erase their pasts, most never survived the journey.
Primm Slim proves to be an able-minded, if not able-bodied, sheriff for Primm. Due to his slow speed, some crooks get away without a scratch, but Primm continues to prosper under his watchful robotic eye.
With its logs cleared and its systems upgraded ED-E remained a vigilant and constant companion to the Courier. The Followers of the Apocalypse used the information recovered from ED-E on Poseidon Energy, to develop new methods to harness the energy of the sun.
Despite distinguishing themselves during the Second Battle of Hoover Dam, the rangers' victory was short-lived due to the Courier's interference. Chief Hanlon personally directed the evacuation of the rangers to Mojave Outpost as they fell back into NCR territory. Bitter over the waste of life in the Mojave, Hanlon stepped down from his post. After a campaign in which he denounced Oliver's and Kimball's hawkish, imperialist ways, Hanlon was elected as the senator of Redding.
After their bold arrival at Hoover Dam, the Remnants disappeared as quickly as they came. Legends of their power spread throughout the southwest, a reminder of why people once feared the sight of vertibirds in the sky.
And so the Courier's road came to an end... for now. In the new world of the Mojave Wasteland, fighting continued, blood was spilled, and many lived and died - just as they had in the Old World. Because war... war never changes.
(FO4) (Nate our protagonist)
(Minutemen nuclear option with all faction peace) (MM,RR,BOS)
I can feel it all wash over me. The heat. The force. The radiation...the fear. It's the end of the world - all over again
I close my eyes, I see my life before all of this. Before the bombs. Everything can change in an instant, and the future you plan for yourself shifts - whether or not you're ready. At some point, it happens to all of us.
This, wasn't the world I wanted; but it was the one I found myself in. The Commonwealth, my home. Ripped apart, and put back together.
I thought I...I hoped I could find my family. Cheat time. Make us whole again. The way we were.
But now, I know. I know I can't go back. I know the world has changed. The road ahead will be hard. This time, I'm ready. Because I know, war...war never changes.
submitted by Auovix to Fallout [link] [comments]

[S1] Matt; a character study... so many questions. (Spoilers Aplenty)

We learn a lot about Matt in S1E3 (Two Boats and a Helicopter):
We learn a little more about him in S1E9 (The Garveys At Their Best):
These aren’t all the observations that have been made. We see in S1E3 that he’s become a pariah; his church is visited by only a few members of town, even though in S1E1 (Pilot) religion appears to have taken a major hold in the public high school. We know that since losing his church, he has somehow tripled the number of people who meet with him at his house. The ‘how’ remains unclear.
I think throughout S1, Matt’s actions show that while he may have good intentions – ultimately he is a selfish person, and that his aim may not be to further the Kingdom of Heaven, but rather to promote himself, to what purpose, that remains unseen.
He jokes in S1E9 that if he could, he would have nominated himself for citizen of the year. He is quick to remind the party-goers that he is the head of the town’s religious committee. Even the way he lets his wife, Mary, know that the test results were negative, is to showboat. Additionally, actions in Matt’s life revealed in S1E3 make us question the man further. While we have yet to learn the outcome of the robbery at the casino, it’s likely that he may have killed his attacker, without reservation or hesitation. Furthermore, during his hospitalization, the audience is privy to not only the aforementioned revelations, but also to the visage of Matt envisioning his hands on fire after witnessing his parent’s death. Is this a possible admission of guilt?
We know Matt blames the judge for Mary’s paraplegia, even though anyone trained in basic first aid would likely cringe at the actions made in the moments following the collision. We’ve heard him state at least on one occasion that the disappearance cannot be associated with the Christian Rapture; otherwise he would have disappeared alongside them.
Matt’s one passion, his family’s church, is no more. Yes, his Bible Study/Prayer Group has somehow increased its numbers, but all that he’s worked for his whole life is now in the hands of an unfamiliar group of expatriated town members. We know that he’s unwilling to back-down, when will the other shoe drop? Patti’s admission in S1E8 (Cairo), while possibly a lie, takes the focus off Matt and his prayer group as being the perpetrators of the violent hate crime against Gladys seen in S1E5 (Gladys). We’re left with so many questions: ‘How will Matt resolve the loss of his church?’; ‘Has Matt matured to no longer require a building to house his flock?’; and ‘Will the Christians in town continue to grow in opposition to the Guilty Remnant?’ to name a few.
tl;dr: I know for a fact you've read longer posts on this subreddit!
submitted by djchair to TheLeftovers [link] [comments]

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